Software Customisation Reference Manual

Event Driven Graphics : Event Packet (edgPacket) : Limitations and Restrictions
It is not possible to define an event packet that triggers a subsequent event packet off, on the completion of another, i.e. don't have an !!edgCntrl.add(<edgPacket>) within the .close action of the first packet. As adding a new packet in the close sequence, will actually stack the packet that is running, only removing it from the system, once the subsequent packet has finished.

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