If an operation is not specified then it is ‘universal’ (for example, applies to all primitives and as such is described in the previous section) or it is similar to the same operation as described for the CIRCLE primitive. Refer to
CIRCLE (CIRC) for further information.
(‘manual’ method of NEW CIRCLE DEF @ command described. Refer to Create Primitives . . . for further information. The method applies to all primitives described, except where otherwise specified.)
All other operations are as for Circles. Refer to
CIRCLE (CIRC) for further information.
All other operations are as for Circles. Refer to
CIRCLE (CIRC) for further information.
Prompts:
Input a point on the current sheet
prompts: Select a possible origin for the ETRI
All other operations are as for Circles. Refer to
CIRCLE (CIRC) for further information.
All other operations are as for Circles. Refer to
CIRCLE (CIRC) for further information.
To insert an image from a file, on the Annotate group, in the
Insert group, click
Image, you can select an Image using the
Open window.
An Outline consists of a user-defined series of connected straight lines and circular arcs (collectively known as spans). OUTL elements do not have any geometry or positional data themselves, because they are of indeterminate complexity. Geometry and positional data is provided by a list of owned Vertex (VRTX) elements. The origin of an OUTL is considered to be at the position of its first VRTX. As an alternative to straight lines and circular arcs, a smooth quadratic curve can be drawn through the vertex points of the OUTL.
Setting CURFIT to
CUBICFIT causes a smooth quadratic curve (which approximates a series of cubic curves) to be drawn through the vertex points of the OUTL.
CURFIT DEFAULT turns off the curve-fit function.
The position of a VRTX and the shape of the span drawn to it from the previous VRTX are defined by the SPAN command. The command is valid at any VRTX except the first in list order. Variations of the SPAN command are:
position can be a Design p-point, a 3D point or an explicit Sheet coordinate. A cursor hit can be used with all except the CLOSE, RADIUS, ASUB and STRAIGHT options. The position of a VRTX can also be
constructed. Refer to
Point and Line Construction for further information. If a VRTX is made coincident with the drafting point of another 2D primitive then a logical connection is established and the DRAG command affects the VRTX and the other 2D primitive.
Q DESCription is valid at OUTLs and VRTXs, giving details of origin coordinates and span radius and angle subtended (if appropriate).
Q SPAN RADius and
Q SPAN ASUBtended are valid at VRTXs only (but not at the first VRTX in an OUTL).
All other operations are as for Circles. Refer to
CIRCLE (CIRC) for further information.
All other operations are as for Circles. Refer to
CIRCLE (CIRC) for further information.
All other operations are as for Circles. Refer to
CIRCLE (CIRC) for further information.
All operations, including definition using the
ADEFine,
ASDEFine and
SDEFine commands, are similar to those for Rectangles, except that FRAD does not apply. Internal rows and columns are drawn using NLSTYLE/NLCOLOUR by default. If ROWSTYLE/ROWCOLOUR or COLSTYLE/COLCOLOUR are set, internal rows and columns can be drawn in a different style and colour to the outline rectangle.
All other positioning operations are as for Circles. Refer to
CIRCLE (CIRC) for further information.