DRAW Reference Manual

2D Drafting : 2D Drafting Primitives : Create and Manipulate Drafting Primitives - Specific Operations
If an operation is not specified then it is ‘universal’ (for example, applies to all primitives and as such is described in the previous section) or it is similar to the same operation as described for the CIRCLE primitive. Refer to CIRCLE (CIRC) for further information.
ADEFine <dfnpt> <dfnpt> <dfnpt>
RADIUS value [DESIGN]
RADIUS X value value
RADIUS E value value value
RADIUS IDP @
etc.
ASUBTENDED value [ANTICLOCKWISE]
ASUBTENDED value CLOCKWISE
CPT @
etc.
FPT @
TPT @
 etc.
Refer to CIRCLE (CIRC) for further information.
NEW CIRCLE DEF X value value value value
(‘manual’ method of NEW CIRCLE DEF @ command described. Refer to Create Primitives . . . for further information. The method applies to all primitives described, except where otherwise specified.)
DIAMETER value [DESIGN]
RADIUS  value [DESIGN]
DIAM X value value value value
ORIG X value value
ORIG CENTRE @
ORIG CIRCUMFERENCE @
ORIG IDP @
ORIG POS @
ORIG ID @
ORIG IDDP @
All other operations are as for Circles. Refer to CIRCLE (CIRC) for further information.
XLEN value [DESIGN]
YLEN
 value [DESIGN]
Changes the XLEN by distance along the X axis of the primitive from the origin. Note that this is not necessarily the Sheet or Note axis. If the origin is at the midpoint of the X axis (for example, ORIG CENTRE) then XLEN is twice this distance. If appropriate a Design distance is used
Changes the YLEN by distance along the Y axis of the primitive from the origin. Note that this is not necessarily the Sheet or Note axis. If the origin is at the midpoint of the Y axis (for example, ORIG CENTRE) then YLEN is twice this distance. If appropriate a Design distance is used
All other operations are as for Circles. Refer to CIRCLE (CIRC) for further information.
LENGTH value [DESIGN]
Prompts: 
Input a point on the current sheet
THR X value value
FRADIUS value [DESIGN]
prompts: Select a possible origin for the ETRI
All other operations are as for Circles. Refer to CIRCLE (CIRC) for further information.
All other operations are as for Circles. Refer to CIRCLE (CIRC) for further information.
To insert an image from a file, on the Annotate group, in the Insert group, click Image, you can select an Image using the Open window.
An Outline consists of a user-defined series of connected straight lines and circular arcs (collectively known as spans). OUTL elements do not have any geometry or positional data themselves, because they are of indeterminate complexity. Geometry and positional data is provided by a list of owned Vertex (VRTX) elements. The origin of an OUTL is considered to be at the position of its first VRTX. As an alternative to straight lines and circular arcs, a smooth quadratic curve can be drawn through the vertex points of the OUTL.
Setting CURFIT to CUBICFIT causes a smooth quadratic curve (which approximates a series of cubic curves) to be drawn through the vertex points of the OUTL. CURFIT DEFAULT turns off the curve-fit function.
The BULG attribute is unique to the VRTX element, and is the ratio of the maximum departure of the arc from the chord joining two VRTXs to the chord half-length. It is positive when the span lies to the right of the chord when viewed in the direction VRTX1 to VRTX2, negative when it lies to the left. A straight span has a BULG of 0, a counter-clockwise semicircle a BULG of 1.0, and a clockwise semicircle a BULG of -1.0. BULG is not normally set explicitly, but indirectly by the SPAN command.
CHAMFER value [value]
FRADIUS value
The position of a VRTX and the shape of the span drawn to it from the previous VRTX are defined by the SPAN command. The command is valid at any VRTX except the first in list order. Variations of the SPAN command are:
SPAN TO position
SPAN TO position THROUGH position
SPAN THROUGH position TO position
SPAN STRAIGHT TO position
position can be a Design p-point, a 3D point or an explicit Sheet coordinate. A cursor hit can be used with all except the CLOSE, RADIUS, ASUB and STRAIGHT options. The position of a VRTX can also be constructed. Refer to Point and Line Construction for further information. If a VRTX is made coincident with the drafting point of another 2D primitive then a logical connection is established and the DRAG command affects the VRTX and the other 2D primitive.
SPAN RADius value MAJor
Q DESCription is valid at OUTLs and VRTXs, giving details of origin coordinates and span radius and angle subtended (if appropriate). Q SPAN RADius and Q SPAN ASUBtended are valid at VRTXs only (but not at the first VRTX in an OUTL).
XLEN value [DESIGN]
YLEN 
value [DESIGN]
SQUARE value [DESIGN]
XLEN X value Y value 
YLEN X 
value Y value
THR X value value
FRADIUS value [DESIGN]
ADEFine  dfnpt1 dfnpt2
Defines a rectangle where dfnpt1 defines a position (2D, 3D, p-point) which is the centre of the rectangle, and dfnpt2 defines the position of a corner.
ASDEFine  dfnpt1 dfnpt2
Defines a square where dfnpt1 defines the centre of the rectangle, and dfnpt2 defines the position of a corner.
SDEFine  dfnpt1 dfnpt2
Defines a square where dfnpt1 and dfnpt2 define the positions of the corners
All other operations are as for Circles. Refer to CIRCLE (CIRC) for further information.
LENGTH value [DESIGN]
ADEG value
Position (absolute)
STR As positioned at a 3D point cannot be shifted by an X,Y amount, and vice versa.
All other operations are as for Circles. Refer to CIRCLE (CIRC) for further information.
LENGTH value
ADEG value
FPT X value Y value
TPT X value Y value
XYSCALE value value
SYSIZE value
All other operations are as for Circles. Refer to CIRCLE (CIRC) for further information.
All operations, including definition using the ADEFine, ASDEFine and SDEFine commands, are similar to those for Rectangles, except that FRAD does not apply. Internal rows and columns are drawn using NLSTYLE/NLCOLOUR by default. If ROWSTYLE/ROWCOLOUR or COLSTYLE/COLCOLOUR are set, internal rows and columns can be drawn in a different style and colour to the outline rectangle.
All other positioning operations are as for Circles. Refer to CIRCLE (CIRC) for further information.

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