Use the functionality to create a cylinder primitive (CYLI) element, refer tor Cylinder Primitive for further information.
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Use the functionality to create a cone primitive element (CONE), refer to Cone Primitive for further information.
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Use the functionality to create a snout primitive element (SNOU), refer to Snout Primitive for further information
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Use the functionality to create a pyramid primitive element (PYRA), refer to Pyramid Primitive for further information.
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Use the functionality to create a dish primitive element (DISH), refer to Dish Primitive for further information.
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Use the functionality to create an extrusion primitive element (EXTR), refer to Extrusion Primitive for further information.
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Use the functionality to create a revolution primitive element (REVO), refer to Revolution Primitive for further information.
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Press the down arrow key and select Back to undo the last action.
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Press the down arrow key and select Two Points to create a box primitive with two specified points (first and opposite corners).
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Press the down arrow key and select Three Points to create a box primitive with three specified points (first, opposite and height).
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Press the down arrow key and select Four Points to create a box primitive with relative positioning functionality, with four specified points (origin, X, Y,Z).
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Press the down arrow key and select Explicit to create a box primitive with absolute positioning functionality, in this case specified origin, width, length and height.
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Press the down arrow key and select Radius to create the curved part of the cylinder primitive with a specified centre point and radius.
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Press the down arrow key and select Back to undo the last action.
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Press the down arrow key and select Two Points to create the curved part of the cone primitive with two specified points (diameter start and end).
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Press the down arrow key and select Explicit to create a cone primitive with an absolute positioning functionality, in this case specified origin, D-top, D-bottom and height.
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Press the down arrow and select Centre+ to create the curved part of the cone primitive with a specified centre point and radius/diameter point.
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Press the down arrow key and select Radius to create the curved part of the cone primitive with a specified centre point and radius.
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Press the down arrow key and select Back to undo the action.
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Press the down arrow key and select Two Points to create the curved part of the snout primitive with two specified points (diameter start and end).
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Press the down arrow and select Centre+ to create the curved part of the snout primitive with a specified centre point and radius/diameter point.
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Press the down arrow key and select Radius to create the curved part of the snout primitive with a specified centre point and radius.
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Press the down arrow and select Two Points to create the base of the pyramid with two specified points (first and opposite corner).
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Press the down arrow key and select Two Points to create the base of the dish primitive (diameter start and end).
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Press the down arrow and select Centre+ to create the curved part of the dish primitive with a specified centre point and radius/diameter point.
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Press the down arrow key and select Radius to create the curved part of the dish primitive with a specified centre point and radius.
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Press the down arrow key and select Knuckle Radius to create the transition between the cylinder and dish (knuckle).
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Press the down arrow key and select Diameter to create the inside/outside radius of the circular torus primitive with a specified origin and diameter.
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Press the down arrow key and select Two Points to create a rectangular torus primitive (diameter start and end).
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Press the down arrow key and select Explicit to create a rectangular torus primitive with a specified origin, start angle, sweep angle, inner radius, outside radius and height.
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Press the down arrow key and select Width of the rectangular torus primitive.
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Press the down arrow key and select Centre+ to create a rectangular torus primitive with a specified centre point and a radius.
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Press the down arrow key and select Two Points to create the base diameter of the sloped cylinder primitive (diameter start and end).
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Press the down arrow key and select Explicit to create a sloped cylinder primitive with absolute positioning functionality, in this case specified origin, base diameter and height.
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Press the down arrow key and select Radius to create the base diameter of the sloped cylinder primitive.
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Press the down arrow key and select Centre+ to specify the base centre of the sloped cylinder primitive.
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Press the down arrow key and select Back to undo the action.
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Press the down arrow key and select Finish to end the process.
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Use the functionality to create a negative box primitive (NBOX) element, refer to Box Primitive for further information.
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Use the functionality to create a negative cone primitive (NCONE) element, refer to Cone Primitive for further information.
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Use the functionality to create a negative snout primitive (NSNOU) element, refer to Snout Primitive for further information.
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Use the functionality to create a negative pyramid primitive (NPYRA) element, refer to Pyramid Primitive for further information.
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Use the functionality to create a negative dish primitive (NDISH) element, refer to Dish Primitive for further information.
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