Common Functionality
Editor
Editor
Editor is a mode of operation in MODEL which enables you to reposition selected items using the mouse.
Note:
Editor can also be activated by double-clicking the item in the 3D view.
The speed of interactive selection and dragging operations is dependent on both the specification of the hardware being used, and on the complexity of the model displayed in the 3D View. Generally, it is advisable to minimise the size and complexity of the displayed model in order to obtain good interactive feedback from the system.
When using Editor it is recommended that you:
•
Displays only the elements that are necessary for the modification that is being performed. As a graphical selection is dragged on the screen, the display is continuously redrawn.
•
Avoid using large graphical selections. It may be better to make bulk moves in small groups.
•
Avoid drawing the model with high levels of detail. For example, do not display the model with holes drawn; do not use a fine arc tolerance.
•
Avoid drawing the model with P-points switched on.
The way Editor modifies items depends on if the item is a
Routed Item
or a
Non-Routed Item
.
1974 to current year.
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